Other than 3D designing and animation, Blender can be used to do architectural works, video editing, VFX (Visual Effects), 2D designing and animations and much more graphic and animation related things.
Just download, install and use it freely. There are no trials, demos, activations etc. Therefore we can use all features of Blender fully FREE.
Most important advantage of this software is that the software is open source software. Since I did some 3D designing and animation projects in last few years, Blender helped me a lot on that. Pros: Blender is one of a best 3D designing and animation software I had have ever used. This wasnt just a minor release, it was a massive milestone.įor new users the interface is now much more friendly and offers a nice middle ground to those transferring skillsets from similar 3D Suites (3DS Max, Autodesk Maya, ZBrush), realtime rendering is a gamechanger & the community around Blender has only grown stronger with many top artists now using it for their work daily.
I followed the 2.8 update from the early alphas and to release saw the momentum that was building behind it. With no entry fee for starting with Blender there was always going to be a much larger pool of work produced in Blender that wouldn't be quite as impressive. I've always thought this was extremely unfair and a deeper search soon revealed to me the capabilities that Blender has always had. Whilst the likes of Autodesk Maya often get touted as being an industry standard Blender has often suffered a bad reputation for some of the work that has been produced by the more amateur users. The abilities of the cycles engine also impressed me a lot & I made it a permanent switch.įast forward to today and Blender has massively been transformed. Back then the UX was a lot more difficult to get used to but once I did I found it hard to switch back. At that time I was working with clients that had been using Blender to produce their models & really wanted to give it a fair shot. Overall: I switched to Blender from 3D Studio Max about 8 years ago. My recommendation for anyone considering getting Blender is to watch some YouTube tutorials and see what's possible and if that is too much or too little information for you. But after that when you do a couple tutorial videos on YouTube or on Blender's website, you kind of get a feeling of how the structure will work for you, and then you'll cut down a lot on your time. We ultimately decided on Blender because it was free, we found a lot of tutorials on YouTube and we could make things out of other people's assets, so it really helped cut down production time.īlender overall, there's a little bit of a learning curve at first, especially if you've never made 3D imagery before. Getting Blender we used to use Adobe After Effects and it was really difficult to make 3D imagery easily and effectively, and that's why we actually moved over to Blender. And for more reviews like this, click the link below before. Blender has no price tag, but you can invest, participate, and help to advance a powerful collaborative tool: Blender is your own 3D software.Kyle: Hello, my name is Kyle, I'm a videographer.
To confirm specific compatibility, the list of supported platforms indicates those regularly tested by the development team.Īs a community-driven project under the GNU General Public License (GPL), the public is empowered to make small and large changes to the code base, which leads to new features, responsive bug fixes, and better usability. Its interface uses OpenGL to provide a consistent experience. Examples from many Blender-based projects are available in the showcase.īlender is cross-platform and runs equally well on Linux, Windows and Macintosh computers. Blender is well suited to individuals and small studios who benefit from its unified pipeline and responsive development process. Advanced users employ Blender’s API for Python scripting to customize the application and write specialized tools often these are included in Blender’s future releases. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing and motion tracking, and video editing. Blender is a free and open source 3D creation suite.